The game is based upon the GoldenEye film and its novelization by John Gardner, but, as game designer Martin Hollis explained, many of the missions were extended or modified to allow the player to participate in sequences of which Bond was not originally a part, or those in which he only played a minor role. ![]() ![]() The development team working on GoldenEye 007 was inexperienced for all but two of them, the project was their first game. The intention for the first few months of development was for the game to be an on-rails shooter it only became a first-person shooter later in development. ![]() GoldenEye 007 was originally announced for the Super Nintendo Entertainment System before being stepped up to the Nintendo 64.
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